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Mmd raycast normal maps
Mmd raycast normal maps




mmd raycast normal maps

Once you get to MMD, there isn’t any such thing as a face. And normals are normalized too! But they’re two different things, and a lot of things are normalized that aren’t normals. Normalization means when you take a line and lengthen or shorten it until it’s length is exactly one unit.

mmd raycast normal maps

The word is confusing, because you may have heard of normalization, which means something different. For instance, if your desk was a face, the normal would extend straight up– or straight down. Orthogonal is a fancy way of saying that it extends at right angles to the face.

mmd raycast normal maps

What are normals? What are normal maps? How can I use normal maps in MMD? How can I fix my normals? How do I make hard edges in MMD? How do I make normal maps? How can I modify normal maps? What are n ormals?Ī normal is the line that extends out orthog onally from a face.






Mmd raycast normal maps